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Sadly, the drabness of the actual environments in which you fight likely means you’ll think twice before diving back in. Wolfenstein 2 does theoretically offer decent replay value in that respect, as there is so much to find and replay. Once you’ve beaten most of the game you can head back into areas and explore them for secrets and special ‘Oberkommando’ targets, but the desire to revisit any of the stages is pretty low. Later levels do vary the colour palette a little, but they’re all on the spectrum between brown and grey. What’s worse is that they look so samey, it’s very easy to get completely lost and spend ages backtracking before you find the way forward. Endless corridors of grey, or maze-like buildings crumbling into dreary swamps, these stages really don’t inspire me to dig out every last secret.
#WOLFENSTEIN 2 THE NEW COLOSSUS TRAILER FULL#
Sure, areas like New York, the base underneath Roswell (seen in all the pre-release footage), and all the later levels are absolutely rammed full of collectables and weapons to snag but… they’re all very drab. What isn’t so great is that the signposting is poor, and levels are far from a delight to explore. In other words, the pace is always varied, and you’re unlikely to get bored while you’re actually firing a weapon or swinging a hatchet. Weapons are well balanced and satisfying to use, with some genuinely creative firearms letting you literally vapourise Nazis or burn them into small, crispy chunks. Dual-wielding genuinely makes combat feel different to vanilla, single-gun use, and there some neat stealth and exploration options mixed in with all the straight-up violence. Wolfenstein 2 captures the spirit of old-school shooters perfectly, while keeping a few tricks up its sleeve to make the action fresh. It’s an odd flaw in an otherwise exceedingly polished game. It’s not a huge deal - you’re here to murder Nazis and be entertained by the offbeat resistance characters you meet - but the shift from one level to the next can feel jarring, and could have been much better finessed.
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Sadly, there’s little cohesion or overarching plot keeping all the pieces in place, and it can often feel like you’re playing a series of mood-pieces tied together by the central hero. Spending time with each of the game’s characters is a genuine delight, and there are some of the best one-liners in all of games to be heard.
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Wolfenstein 2 will be available for Xbox One, PlayStation 4, and PC on October 27th.The rest of the plot is all righteous fury, ridiculousness, and well-written monologues.